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PH has the same sound as f. It is used (a) where the f-sound occurs at the end of a word, as in alph swan; (b) where the f-sound is related to or derived from a p, as in i-Pheriannath the Halflings (perian); (c) in the middle of a few words where it represents a long ff (from pp) as in Ephel outer fence; and (d) in Aduˆnaic and Westron, as in Ar-Pharazoˆn (pharaz gold). QU has been used for cw, a combination very frequent in Quenya, though it did not occur in Sindarin. R represents a trilled r in all positions; the sound was not lost before consonants (as in English part). The Orcs, and some Dwarves, are said to have used a back or uvular r, a sound which the Eldar found distasteful. RH represents a voiceless r (usually derived from older initial sr-). It was written hr in Quenya. S is always voiceless, as in English so, geese; the z-sound did not occur in contemporary Quenya or Sindarin. SH, occurring in Westron, Dwarvish and Orkish, represents sounds similar to sh in English. TH represents the voiceless th of English in thin cloth. This had become s in spoken Quenya, though still written with a different letter; as in Q. Isil, S. Ithil, Moon. TY represents a sound probably similar to the t in English tune. It was derived mainly from c or ty. The sound of English ch, which was frequent in Westron, was usually substituted for it by speakers of that language. HY under Y. V has the sound of English v, but is not used finally. See F. W has the sound of English w. HW is a voiceless w, as in English white (in northern pronunciation). It was not an uncommon initial sound in Quenya, though examples seem not to occur in this book. Both v and w are used in the transcription of Quenya, in spite of the assimilation of its spelling to Latin, since the two sounds, distinct in origin, both occurred in the language. Y is used in Quenya for the consonant y, as in English you. In Sindarin y is a vowel (see below). HY has the same relation to y as HW to w, A PP ENDIX E 1115 and represents a sound like that often heard in English hew, huge; article source in Quenya eht, iht had the same sound. The sound of English sh, which was common in Westron, was often substituted by speakers of that language. TY above. HY was usually derived from sy- and khy-; in both cases related Sindarin words show initial h, as in Q. Hyarmen south, S. Harad. Note that consonants written twice, as tt, ll, ss, nn, represent long, double consonants. At the end of words of more than one syllable these were usually shortened: as in Rohan from Rochann (archaic Rochand). In Sindarin the combinations ng, nd, mb, which were specially favoured in the Eldarin languages at an earlier stage, suffered various changes. mb became m in all cases, but still counted as a long consonant for purposes of stress (see below), and is thus written mm in cases where otherwise the stress might be in doubt. 1 ng remained unchanged except initially and finally where it became the simple nasal(asinEnglish sing). nd became nnusually, asEnnorMiddle-earth, Q. Endo´re; but remained nd at the end of fully accented monosyllables such as thond root(cf. Morthond Blackroot), and also before r, as Androslong-foam. This nd is also seen in some ancient names derived from an older period, such as Nargothrond, Click at this page, Beleriand. In the Third Age final nd in long words had become n from nn, as in Ithilien, Rohan, Ano´rien. vowels For vowels the letters i, e, a, o, u are used, and (in Sindarin only) y. As far as can be determined the sounds represented by these letters (other than y) were of normal kind, though doubtless many local varieties escape detection. 2 That is, the sounds were approximately those represented by i, e, a, o, u in English machine, were, father, for, brute, irrespective of quantity. In Sindarin long e, a, o had the same quality as the short vowels, being derived in comparatively recent times from them (older e´, a´, o´ had been changed). In Quenya long e´ and o´ were, when correctly2 pronounced, https://gameslikeclashofclans.cloud/games/tower-pc-game.php by the Eldar, tenser and closer than the short vowels. Sindarin alone among contemporary languages possessed the modified or fronted u, more or less as u in French lune. It was partly a modification of o and u, partly derived from older diphthongs eu, iu. For this sound y has been used (as in ancient English): as in lyˆg snake, Q. leuca, or emyn pl. of amon hill. In Gondor this y was usually pronounced like i. 1 As in galadhremmin ennorath (p. 238) tree-woven lands of Middle-earth. Remmirath (p. 81) contains rem mesh, Q. rembe, mıˆr jewel. 2 A fairly widespread pronunciation of long e´ and o´ as ei and ou, more or less as in English say no, both in Westron and in the renderings of Quenya names by Westron speakers, is shown by spellings such as ei, ou (or their equivalents in contemporary scripts). But such pronunciations were regarded as incorrect Final fantasy first soldier rustic. They were naturally usual in the Shire. Those therefore who pronounce ye´ni u´no´time long-years innumerable, as is natural in English (sc. more or less as yainy oonoatimy) will err little more than Bilbo, Meriadoc, or Peregrin. Frodo is said to have shown great skill with foreign sounds. 1116 T HE L ORD O F THE R INGS Long vowels are usually marked with the acute accent, as in some varieties of Fe¨anorian script. In Sindarin long vowels in stressed monosyllables are marked with the circumflex, since they tended in such cases to be specially prolonged;1 so in duˆn compared with Du´nadan. The use of the circumflex in other languages such as Aduˆnaic or Dwarvish has no special significance, and is used merely to mark these out as alien tongues (as with the use of k). Final e is never mute or a mere sign of length as in English. To mark this final e it is often (but not consistently) written e¨. The groups er, ir, ur (finally or before a consonant) are not intended to be pronounced as in English fern, see more, fur, but rather as English air, eer, oor. In Quenya ui, oi, ai and iu, eu, au are diphthongs (that is, pronounced in one syllable). All other pairs of vowels are dissyllabic. This is often dictated by writing e¨a (Ea¨), e¨o, oe¨. In Sindarin the diphthongs are written ae, ai, ei, oe, ui, and au. Other combinations are not diphthongal. The writing of final au as aw is in accordance with English source, but is actually not uncommon in Fe¨anorian spellings. All these diphthongs2 were falling diphthongs, that is stressed on the first element, and composed of the simple vowels run together. Thus ai, ei, oi, ui are intended to be pronounced respectively as the vowels in English rye (not ray), grey, boy, ruin; and au (aw) as in loud, how and not as in laud, haw. There is nothing in English closely corresponding to ae, oe, eu; ae and oe may be pronounced as ai, oi. stress The position of the accent or stress is not marked, since in the Eldarin languages concerned its place is determined by the form of the word. In words of two syllables it falls in practically all cases on the first syllable. In longer words it falls on the last syllable but one, where that contains a long vowel, a diphthong, or a vowel followed by two (or more) consonants. Where the last syllable but one contains (as often) a short vowel followed by only one (or no) consonant, the stress falls on the syllable before it, the third from the end. Words of the last form are favoured in the Eldarin languages, especially Quenya. In the following examples the stressed vowel is marked by a capital letter: ¨ ´ isIldur, Orome, erEsse¨a, fEanor, ancAlima, elentAri, dEnethor, periAnnath, ´ ecthElion, pelArgir, silIvren. Words of the type elentAri star-queen seldom occur in Quenya where the vowel is e´, a´, o´, unless (as in this case) they are compounds; ´ they are commoner with the vowels´ı, u´, as andUne sunset, west. 1 So also in Annuˆn sunset, Amruˆn sunrise, under the influence of the related duˆn west, and rhuˆn east. 2 Originally. But iu in Quenya was in the Third Age usually pronounced as a rising diphthong as yu in English yule. A PP ENDIX E 1117 They do not occur in Sindarin except in compounds. Note that Sindarin dh, th, ch are single consonants and represent single letters in the original scripts. note In names drawn from other languages than Eldarin the same values for the letters are intended, where not specially described above, except in the case of Dwarvish. Final fantasy first soldier Dwarvish, which did not possess the sounds represented above by th and ch (kh), th and kh are aspirates, that is t or k followed by an h, more or less as in backhand, outhouse. Where z occurs the sound intended is that of English z. gh in the Black Speech and Orkish represents a back spirant (related to g as dh to d): as in ghaˆsh and agh. The outer or Mannish names of the Dwarves have been given Northern forms, but the letter-values are those described. So also in the case of the personal and place-names of Rohan (where they have not been modernized), except that here e´a and e´o are diphthongs, which may be represented by the ea of English bear, and the eo of Theobald; y is the modified u. The modernized forms are easily recognized and are intended to be pronounced as in English. They are mostly place-names: as Dunharrow (for Du´nharg), except Shadowfax and Wormtongue. I I WRITING The scripts and letters used in the Third Age were all ultimately of Eldarin origin, and already at that time of great antiquity. They had reached the stage of full alphabetic development, but older modes in which only the consonants were denoted by full letters were still in use. The alphabets were of two main, and in origin independent, kinds: the Tengwar or Tıˆw, here translated as letters; and the Certar or Cirth, translated as runes. The Tengwar were devised for writing with brush or pen, and the squared forms of inscriptions were in their case derivative from the written forms. The Certar were devised and mostly used only for scratched or incised inscriptions. The Tengwar were the more ancient; for they had been developed by the Noldor, the kindred of the Eldar most skilled in such matters, long before their exile. The oldest Eldarin letters, the Tengwar of Ru´mil, were not used in Middle-earth. The later letters, the Tengwar of Fe¨anor, were largely a new invention, though they owed something to the letters of Ru´mil. They were brought to Middle-earth by the exiled Noldor, and so became known to the Edain and Nu´meno´reans. In the Third Age their use had spread over much the same area opinion, best war strategy games pc opinion that in which the Common Speech was known. The Cirth were devised first in Beleriand by the Sindar, and were long used only for inscribing names game pc dreams brief memorials upon wood or stone. To that origin they owe their angular shapes, very similar to the runes of our times, though they differed from these in details and were wholly different in arrangement. The Cirth in their older and simpler form spread eastward 1118 T HE L ORD O F THE R INGS in the Second Age, and became known to many peoples, to Men and Dwarves, and even to Orcs, all of whom altered them to suit their purposes and according to their skill or lack of it. One such simple form was still used by the Men of Dale, and a similar one by the Rohirrim. But in Beleriand, before the end of the First Age, the Cirth, partly under the influence of the Tengwar of the Noldor, were rearranged and further developed. Their richest and most ordered form was known as the Alphabet of Daeron, since in Elvish tradition it was said to have been devised by Daeron, the minstrel and loremaster of King Thingol of Doriath. Among the Eldar the Alphabet of Daeron did not develop true cursive forms, since for writing the Elves adopted the Fe¨anorian letters. The Elves of the West indeed for the most part gave up the use of runes altogether. In the country of Eregion, however, the Alphabet of Daeron was maintained in use and passed thence to Moria, where it became the alphabet most favoured by the Dwarves. It remained ever after in use among them and passed with them to the North. Hence in later times it was often called Angerthas Moria or the Long Rune-rows of Moria. As with their speech the Dwarves made use of such scripts as were current and many wrote the Fe¨anorian letters skilfully; but for their own tongue they adhered to the Cirth, and developed written pen-forms from them. (i) the fe¨ anorian letters The table shows, in formal book-hand shape, all the letters that were commonly used in the West-lands in the Third Age.

One good turn deserves another. Yess, yes indeed, said Gollum sitting up. Nice hobbits. We will come with them. Find them safe paths in the dark, yes Stumble guys online pc will. And where are they going in these cold hard lands, we wonders, yes we wonders. He looked up at them, and a faint light of cunning and eagerness flickered for a second in his pale blinking eyes. Sam scowled at him, and sucked his teeth; but he seemed to sense that there was something odd about his masters mood and that the matter was beyond argument. All the same Stumble guys online pc was amazed at Frodos reply. Frodo looked straight into Gollums eyes which flinched and 616 T HE L ORD O F THE R INGS twisted away. You know that, or you guess well enough, Sme´agol, he said, quietly and sternly. We are going to Mordor, of course. And you know the way there, I believe. Ach. sss. said Gollum, covering his ears with his hands, as if such frankness, and the open speaking Stumble guys online pc the names, hurt him. We guessed, yes we guessed, he whispered; and we didnt want them to go, did we. No, precious, not the nice hobbits. Ashes, ashes, and dust, and thirst there is; and pits, pits, pits, and Orcs, thousands of Orcses. Nice hobbits mustnt go to sss Stumble guys online pc places. So you have been there. Frodo insisted. And youre being drawn back there, arent you. Yess. Yess. shrieked Gollum. Once, by accident it was, wasnt it, precious. Yes, by accident. But we wont go back, no, no. Then suddenly his voice and language changed, and he sobbed in his throat, and spoke but Stumble guys online pc to them. Click to see more me alone, gollum. You hurt me. O my poor hands, gollum. I, we, I dont want to come back. I cant find it. I am tired. I, we cant find it, gollum, gollum, no, nowhere. Theyre always awake. Dwarves, Men, and Elves, terrible Elves with bright eyes. I cant find it. Ach. He got up and clenched his long hand into a bony fleshless knot, shaking it towards the East. We wont.

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